Coverart for item
The Resource Gaming representation : race, gender, and sexuality in video games, edited by Jennifer Malkowski and Treaandrea M. Russworm

Gaming representation : race, gender, and sexuality in video games, edited by Jennifer Malkowski and Treaandrea M. Russworm

Label
Gaming representation : race, gender, and sexuality in video games
Title
Gaming representation
Title remainder
race, gender, and sexuality in video games
Statement of responsibility
edited by Jennifer Malkowski and Treaandrea M. Russworm
Contributor
Editor
Subject
Genre
Language
eng
Summary
Gaming Representation' offers a timely and interdisciplinary call for greater inclusivity in video games. The issue of equality transcends the current focus in the field of Game Studies on code, materiality, and platforms. Journalists and bloggers have begun to hold the digital game industry and culture accountable for the discrimination routinely endured by female gamers, queer gamers, and gamers of color. Video game developers are responding to these critiques, but scholarly discussion of representation in games has lagged behind. Contributors to this volume examine portrayals of race, gender, and sexuality in a range of games, from casuals like Diner Dash, to indies like Journey and The Binding of Isaac, to mainstream games from the Grand Theft Auto, BioShock, Spec Ops, The Last of Us, and Max Payne franchises. Arguing that representation and identity function as systems in games that share a stronger connection to code and platforms than it may first appear, 'Gaming Representation' pushes gaming scholarship to new levels of inquiry, theorizing, and imagination
Member of
Cataloging source
N$T
Illustrations
illustrations
Index
index present
Literary form
non fiction
Nature of contents
  • dictionaries
  • bibliography
http://library.link/vocab/relatedWorkOrContributorDate
1983-
http://library.link/vocab/relatedWorkOrContributorName
  • Malkowski, Jennifer
  • Russworm, TreaAndrea M.
Series statement
Digital Game Studies
http://library.link/vocab/subjectName
  • Video games
  • Race in mass media
  • Sex in mass media
  • POLITICAL SCIENCE
  • SOCIAL SCIENCE
  • SOCIAL SCIENCE
  • SOCIAL SCIENCE
  • Race in mass media
  • Sex in mass media
  • Video games
Label
Gaming representation : race, gender, and sexuality in video games, edited by Jennifer Malkowski and Treaandrea M. Russworm
Instantiates
Publication
Copyright
Bibliography note
Includes bibliographical references and index
Carrier category
online resource
Carrier category code
  • cr
Carrier MARC source
rdacarrier
Color
mixed
Content category
text
Content type code
  • txt
Content type MARC source
rdacontent
Contents
  • Machinima parodies: appropriating video games to criticize gender norms
  • Gabrielle Trepanier-Jobin
  • Dystopian blackness and the limits of racial empathy in The Walking Dead and The Last of Us
  • TreaAndrea M. Russworm
  • Journey into the techno-primitive desert
  • Irene Chien
  • The rubble and the ruin: race, gender, and sites of inglorious conflict in Spec Ops: The Line
  • Soraya Murray
  • Representing race and disability: Grand Theft Auto: San Andreas as a whole text
  • Rachael Hutchinson
  • I turned out to be such a damsel in distress : noir games and the unrealized femme fatale
  • Entering the picture: digital portraiture and the aesthetics of video game representation
  • Lisa Patti
  • Playing to lose: the queer art of failing at video games
  • Bonnie Ruberg
  • Romancing an empire, becoming Isaac: the queer possibilities of Jade Empire and The Binding of Isaac
  • Jordan Wood
  • A game chooses, a player obeys: BioShock, posthumanism, and the limits of queerness
  • Edmond Y. Chang
  • Jennifer Malkowski
  • No time to dream: killing time, casual games, and gender
  • Braxton Soderman
  • Aw fuck, I got a bitch on my team! : women and the exclusionary cultures of the computer game complex
  • Carly A. Kocurek and Jennifer deWinter
  • Attention whores and ugly nerds: gender and cosplay at the game con
  • Nina Huntemann
Control code
on1001286917
Dimensions
unknown
Extent
1 online resource (xviii, 260 pages)
Form of item
online
Isbn
9780253026606
Lccn
2017288773
Media category
computer
Media MARC source
rdamedia
Media type code
  • c
Note
JSTOR
Other physical details
illustrations (some color)
http://library.link/vocab/ext/overdrive/overdriveId
22573/ctt1zzjcxx
Specific material designation
remote
System control number
(OCoLC)1001286917
Label
Gaming representation : race, gender, and sexuality in video games, edited by Jennifer Malkowski and Treaandrea M. Russworm
Publication
Copyright
Bibliography note
Includes bibliographical references and index
Carrier category
online resource
Carrier category code
  • cr
Carrier MARC source
rdacarrier
Color
mixed
Content category
text
Content type code
  • txt
Content type MARC source
rdacontent
Contents
  • Machinima parodies: appropriating video games to criticize gender norms
  • Gabrielle Trepanier-Jobin
  • Dystopian blackness and the limits of racial empathy in The Walking Dead and The Last of Us
  • TreaAndrea M. Russworm
  • Journey into the techno-primitive desert
  • Irene Chien
  • The rubble and the ruin: race, gender, and sites of inglorious conflict in Spec Ops: The Line
  • Soraya Murray
  • Representing race and disability: Grand Theft Auto: San Andreas as a whole text
  • Rachael Hutchinson
  • I turned out to be such a damsel in distress : noir games and the unrealized femme fatale
  • Entering the picture: digital portraiture and the aesthetics of video game representation
  • Lisa Patti
  • Playing to lose: the queer art of failing at video games
  • Bonnie Ruberg
  • Romancing an empire, becoming Isaac: the queer possibilities of Jade Empire and The Binding of Isaac
  • Jordan Wood
  • A game chooses, a player obeys: BioShock, posthumanism, and the limits of queerness
  • Edmond Y. Chang
  • Jennifer Malkowski
  • No time to dream: killing time, casual games, and gender
  • Braxton Soderman
  • Aw fuck, I got a bitch on my team! : women and the exclusionary cultures of the computer game complex
  • Carly A. Kocurek and Jennifer deWinter
  • Attention whores and ugly nerds: gender and cosplay at the game con
  • Nina Huntemann
Control code
on1001286917
Dimensions
unknown
Extent
1 online resource (xviii, 260 pages)
Form of item
online
Isbn
9780253026606
Lccn
2017288773
Media category
computer
Media MARC source
rdamedia
Media type code
  • c
Note
JSTOR
Other physical details
illustrations (some color)
http://library.link/vocab/ext/overdrive/overdriveId
22573/ctt1zzjcxx
Specific material designation
remote
System control number
(OCoLC)1001286917

Library Locations

    • Copley LibraryBorrow it
      5998 Alcalá Park, San Diego, CA, 92110-2492, US
      32.771354 -117.193327
Processing Feedback ...