Coverart for item
The Resource How to do things with videogames, Ian Bogost

How to do things with videogames, Ian Bogost

Label
How to do things with videogames
Title
How to do things with videogames
Statement of responsibility
Ian Bogost
Creator
Author
Subject
Genre
Language
eng
Summary
"In recent years, computer games have moved from the margins of popular culture to its center. Reviews of new games and profiles of game designers now regularly appear in the New York Times and the New Yorker, and sales figures for games are reported alongside those of books, music, and movies. They are increasingly used for purposes other than entertainment, yet debates about videogames still fork along one of two paths: accusations of debasement through violence and isolation or defensive paeans to their potential as serious cultural works. In How to Do Things with Videogames, Ian Bogost contends that such generalizations obscure the limitless possibilities offered by the medium's ability to create complex simulated realities. Bogost, a leading scholar of videogames and an award-winning game designer, explores the many ways computer games are used today: documenting important historical and cultural events; educating both children and adults; promoting commercial products; and serving as platforms for art, pornography, exercise, relaxation, pranks, and politics. Examining these applications in a series of short, inviting, and provocative essays, he argues that together they make the medium broader, richer, and more relevant to a wider audience. Bogost concludes that as videogames become ever more enmeshed with contemporary life, the idea of gamers as social identities will become obsolete, giving rise to gaming by the masses. But until games are understood to have valid applications across the cultural spectrum, their true potential will remain unrealized. How to Do Things with Videogames offers a fresh starting point to more fully consider games' progress today and promise for the future"--Provided by publisher
Member of
Cataloging source
EBLCP
http://library.link/vocab/creatorName
Bogost, Ian
Index
no index present
Literary form
non fiction
Nature of contents
  • dictionaries
  • bibliography
Series statement
Electronic mediations
Series volume
38
http://library.link/vocab/subjectName
  • Video games
  • GAMES
  • SOCIAL SCIENCE
  • Video games
  • Videospiel
  • Computerspiel
  • Computersimulation
  • Gesellschaft
  • Soziologie
  • Elektroniska spel
Label
How to do things with videogames, Ian Bogost
Instantiates
Publication
Bibliography note
Includes bibliographical references
Carrier category
online resource
Carrier category code
  • cr
Carrier MARC source
rdacarrier
Content category
text
Content type code
  • txt
Content type MARC source
rdacontent
Contents
Introduction: media microecology -- Art -- Empathy -- Reverence -- Music -- Pranks -- Transit -- Branding -- Electioneering -- Promotion -- Snapshots -- Texture -- Kitsch -- Relaxation -- Throwaways -- Titillation -- Exercise -- Work -- Habituation -- Disinterest -- Drill -- Conclusion: the end of gamers
Control code
ocn755415627
Dimensions
unknown
Extent
1 online resource (180 pages)
Form of item
online
Isbn
9781452947617
Media category
computer
Media MARC source
rdamedia
Media type code
  • c
Note
JSTOR
http://library.link/vocab/ext/overdrive/overdriveId
  • 22573/cttp49fw
  • a51cde4b-16df-429c-993f-f4305a1fa418
Specific material designation
remote
System control number
(OCoLC)755415627
Label
How to do things with videogames, Ian Bogost
Publication
Bibliography note
Includes bibliographical references
Carrier category
online resource
Carrier category code
  • cr
Carrier MARC source
rdacarrier
Content category
text
Content type code
  • txt
Content type MARC source
rdacontent
Contents
Introduction: media microecology -- Art -- Empathy -- Reverence -- Music -- Pranks -- Transit -- Branding -- Electioneering -- Promotion -- Snapshots -- Texture -- Kitsch -- Relaxation -- Throwaways -- Titillation -- Exercise -- Work -- Habituation -- Disinterest -- Drill -- Conclusion: the end of gamers
Control code
ocn755415627
Dimensions
unknown
Extent
1 online resource (180 pages)
Form of item
online
Isbn
9781452947617
Media category
computer
Media MARC source
rdamedia
Media type code
  • c
Note
JSTOR
http://library.link/vocab/ext/overdrive/overdriveId
  • 22573/cttp49fw
  • a51cde4b-16df-429c-993f-f4305a1fa418
Specific material designation
remote
System control number
(OCoLC)755415627

Library Locations

    • Copley LibraryBorrow it
      5998 Alcalá Park, San Diego, CA, 92110-2492, US
      32.771354 -117.193327
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