Coverart for item
The Resource Minds on fire : how role-immersion games transform college, Mark C. Carnes

Minds on fire : how role-immersion games transform college, Mark C. Carnes

Label
Minds on fire : how role-immersion games transform college
Title
Minds on fire
Title remainder
how role-immersion games transform college
Statement of responsibility
Mark C. Carnes
Creator
Subject
Language
eng
Summary
Why are so many students intellectually disengaged? Faculty, administrators, and tuition-paying parents have been asking this question for nearly two centuries. And the answer is always more or less the same: students are so deeply absorbed in competitive social play (fraternities, sports, beer pong, World of Warcraft, social media) that they neglect academics. In Minds on Fire, Mark Carnes shows how role-immersion games channel students' competitive (and sometimes mischievous) impulses into transformative learning experiences. His discussion is based on interviews with scores of students and faculty who have used a pedagogy called Reacting to the Past, which features month-long games set during the French revolution, Galileo's trial, the partition of India, and dozens of other epochal moments in disciplines ranging from art history to the sciences. These games have spread to over three hundred campuses around the world, where many of their benefits defy expectations. Students think more critically by internalizing alternative selves, and they understand the past better by filtering it through their present. Fierce competition between opposing sides leads to strong community bonds among teammates and develops speaking, writing, leadership, and problem-solving skills. Minds on Fire is a provocative critique of educational reformers who deplored role-playing pedagogies, from Plato to Dewey to Erikson. Carnes also makes an impassioned appeal for pedagogical innovation. At a time when cost-cutting legislators and trustees are increasingly drawn to online learning, Carnes focuses on how bricks-and-mortar institutions of higher education can set young minds on fire.--Publisher description
Cataloging source
DLC
http://library.link/vocab/creatorDate
1950-
http://library.link/vocab/creatorName
Carnes, Mark C.
Index
index present
LC call number
LB2395.7
LC item number
.C38 2014
Literary form
non fiction
Nature of contents
bibliography
http://library.link/vocab/subjectName
  • Education, Higher
  • Education, Higher
  • Fantasy games
  • Role playing
  • Education, Higher
  • Education, Higher
  • Fantasy games
  • Role playing
Label
Minds on fire : how role-immersion games transform college, Mark C. Carnes
Instantiates
Publication
Bibliography note
Includes bibliographical references and index
Carrier category
volume
Carrier MARC source
rdacarrier
Content category
text
Content type MARC source
rdacontent
Contents
Debate at dawn -- "All classes are sorta boring" -- Subversive play: the bane of higher education -- Creating an academic subversive play world -- Critical thinking and our selves -- Overcoming the silence of the students -- Learning by failing -- Building community and global citizenship -- Inculcating morality and empathy (!) -- Teaching leadership through teamwork -- Teaching the past by getting it wrong? -- The strange world outside the box -- Socrates at sunset -- Appendix: List of reacting games
Control code
876000036
Dimensions
23 cm
Extent
387 pages
Isbn
9780674735354
Lccn
2014008416
Media category
unmediated
Media MARC source
rdamedia
System control number
(OCoLC)876000036
Label
Minds on fire : how role-immersion games transform college, Mark C. Carnes
Publication
Bibliography note
Includes bibliographical references and index
Carrier category
volume
Carrier MARC source
rdacarrier
Content category
text
Content type MARC source
rdacontent
Contents
Debate at dawn -- "All classes are sorta boring" -- Subversive play: the bane of higher education -- Creating an academic subversive play world -- Critical thinking and our selves -- Overcoming the silence of the students -- Learning by failing -- Building community and global citizenship -- Inculcating morality and empathy (!) -- Teaching leadership through teamwork -- Teaching the past by getting it wrong? -- The strange world outside the box -- Socrates at sunset -- Appendix: List of reacting games
Control code
876000036
Dimensions
23 cm
Extent
387 pages
Isbn
9780674735354
Lccn
2014008416
Media category
unmediated
Media MARC source
rdamedia
System control number
(OCoLC)876000036

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      32.771354 -117.193327
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