Coverart for item
The Resource Video game spaces : image, play, and structure in 3D game worlds, Michael Nitsche, (electronic resource)

Video game spaces : image, play, and structure in 3D game worlds, Michael Nitsche, (electronic resource)

Label
Video game spaces : image, play, and structure in 3D game worlds
Title
Video game spaces
Title remainder
image, play, and structure in 3D game worlds
Statement of responsibility
Michael Nitsche
Creator
Subject
Language
eng
Summary
Here, Nitsche introduces five analytical layers - rule-based space, mediated space, fictional space, play space, and social space - and uses them in the analyses of games that range from early classics to recent titles
Cataloging source
StDuBDS
http://library.link/vocab/creatorDate
1968-
http://library.link/vocab/creatorName
Nitsche, Michael
Illustrations
illustrations
Index
index present
Literary form
non fiction
Nature of contents
dictionaries
http://library.link/vocab/subjectName
Video games
Target audience
specialized
Label
Video game spaces : image, play, and structure in 3D game worlds, Michael Nitsche, (electronic resource)
Instantiates
Publication
Bibliography note
Includes bibliographical references and index
Control code
EDZ0000130717
Extent
1 online resource (viii, 305 p.)
Form of item
online
Isbn
9780262255110
Other physical details
ill
Specific material designation
remote
Label
Video game spaces : image, play, and structure in 3D game worlds, Michael Nitsche, (electronic resource)
Publication
Bibliography note
Includes bibliographical references and index
Control code
EDZ0000130717
Extent
1 online resource (viii, 305 p.)
Form of item
online
Isbn
9780262255110
Other physical details
ill
Specific material designation
remote

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