Coverart for item
The Resource Wired TV : Laboring over an Interactive Future

Wired TV : Laboring over an Interactive Future

Label
Wired TV : Laboring over an Interactive Future
Title
Wired TV
Title remainder
Laboring over an Interactive Future
Creator
Contributor
Author
Editor
Subject
Genre
Language
eng
Summary
Wired TV looks at the post-network television industry's experiments with new forms of interactive storytelling that took place from 2005 to2010 as broadband was introduced into the majority of homes and the use of Facebook, YouTube, and Twitter soared. Essays address such issues as the networks' sporadic efforts to engage fans using transmedia storytelling, production inefficiencies, and the effect of corporate conglomeration on entrepreneurial creativity
Cataloging source
EBLCP
http://library.link/vocab/creatorName
Mann, Denise
Index
index present
Literary form
non fiction
Nature of contents
  • dictionaries
  • bibliography
http://library.link/vocab/relatedWorkOrContributorDate
  • 1979-
  • 1946-
  • 1958-
http://library.link/vocab/relatedWorkOrContributorName
  • Johnson, Derek
  • Gray, Jonathan
  • Brooker, Will
  • Russo, Julie Levin
  • Mann, Denise
  • Caldwell, John T
  • Kozinets, Robert V
  • Clarke, M. J
  • Brook, Vincent
  • Martínez, Katynka Z
  • Jenkins, Henry
http://library.link/vocab/subjectName
  • Television broadcasting
  • Interactive television
  • Social media
  • Mass media
  • BUSINESS & ECONOMICS
  • TECHNOLOGY & ENGINEERING
  • PERFORMING ARTS
  • Interactive television
  • Mass media
  • Social media
  • Television broadcasting
  • United States
Label
Wired TV : Laboring over an Interactive Future
Instantiates
Publication
Copyright
Bibliography note
Includes bibliographical references and index
Carrier category
online resource
Carrier category code
  • cr
Carrier MARC source
rdacarrier
Content category
text
Content type code
  • txt
Content type MARC source
rdacontent
Contents
  • Title page; Copyright; Contents; Acknowledgments; Introduction: When television and new media work worlds collide -- Denise Mann; 1. Authorship up for grabs: decentralized labor, licensing, and the management of collaborative creativity -- Derek Johnson; 2. In the game: the creative and textual constraints of licensed video games -- Jonathan Gray; 3. Going pro: gendered responses to the incorporation of fan labor as user-genereated content -- Will Brooker; 4. Labor of love: charting the L word -- Julie Levin Russo
  • 5. The labor behind the lost ARG: WGA's tentative foothold in the digital age -- Denise Mann 6. Post-network reflexivity: viral marketing and labor management -- John T. Caldwell; 7. Fan creep: why brands suddenly need ""fans"" -- Robert V. Kozinets; 8. Outsourcing the office -- M.J. Clarke; 9. Convergent ethnicity and the Neo-Platoon show: recombining difference in the post-network era -- Vincent Brook; 10. Translating telenovelas in a neo-network era: finding an online home for mynetwork soaps -- Katynka Z. Martinez
  • 11. The reign of the "Mothership": transmedia's past, present, and possible futures -- Henry Jenkins notes on contributors; Index
Control code
ocn869093982
Dimensions
unknown
Extent
1 online resource (296 pages)
Form of item
online
Isbn
9780813564555
Media category
computer
Media MARC source
rdamedia
Media type code
  • c
Note
JSTOR
Other control number
ebc1598092
http://library.link/vocab/ext/overdrive/overdriveId
22573/ctt5g95c7
Specific material designation
remote
System control number
(OCoLC)869093982
Label
Wired TV : Laboring over an Interactive Future
Publication
Copyright
Bibliography note
Includes bibliographical references and index
Carrier category
online resource
Carrier category code
  • cr
Carrier MARC source
rdacarrier
Content category
text
Content type code
  • txt
Content type MARC source
rdacontent
Contents
  • Title page; Copyright; Contents; Acknowledgments; Introduction: When television and new media work worlds collide -- Denise Mann; 1. Authorship up for grabs: decentralized labor, licensing, and the management of collaborative creativity -- Derek Johnson; 2. In the game: the creative and textual constraints of licensed video games -- Jonathan Gray; 3. Going pro: gendered responses to the incorporation of fan labor as user-genereated content -- Will Brooker; 4. Labor of love: charting the L word -- Julie Levin Russo
  • 5. The labor behind the lost ARG: WGA's tentative foothold in the digital age -- Denise Mann 6. Post-network reflexivity: viral marketing and labor management -- John T. Caldwell; 7. Fan creep: why brands suddenly need ""fans"" -- Robert V. Kozinets; 8. Outsourcing the office -- M.J. Clarke; 9. Convergent ethnicity and the Neo-Platoon show: recombining difference in the post-network era -- Vincent Brook; 10. Translating telenovelas in a neo-network era: finding an online home for mynetwork soaps -- Katynka Z. Martinez
  • 11. The reign of the "Mothership": transmedia's past, present, and possible futures -- Henry Jenkins notes on contributors; Index
Control code
ocn869093982
Dimensions
unknown
Extent
1 online resource (296 pages)
Form of item
online
Isbn
9780813564555
Media category
computer
Media MARC source
rdamedia
Media type code
  • c
Note
JSTOR
Other control number
ebc1598092
http://library.link/vocab/ext/overdrive/overdriveId
22573/ctt5g95c7
Specific material designation
remote
System control number
(OCoLC)869093982

Library Locations

    • Copley LibraryBorrow it
      5998 Alcalá Park, San Diego, CA, 92110-2492, US
      32.771354 -117.193327
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